A World Without Light, P3
Thirteen Treasures of ancient time, thirteen lessons of Rul in rhyme. To find the jewels in secret places, follow where the compass faces. If returned from the shore beyond, a new day dawns for...
View ArticleSea – Themed Puzzles for your adventures
Thumbnail art by Cathleen McAllister Ghosts of Saltmarsh is right behind the corner. While we wait for it, why don’t we immerse ourselves in the seas and look for some puzzles for our players to deal...
View ArticleGreyhawk Cities – Sefmur
Greyhawk is the original campaign world for Gary Gygax, with stories centering on the lands of Flanaess, the heroes and villains that inhabit it. Today we delve into Sefmur in the nation of Tusmit,...
View ArticleLet’s build an Aboleth’s lair + Advice on how to run one
Thumbnail Art by Yuchen Henry Wang Aboleths are creatures that were in many ways inspired by the Cthulu Mythos from HP Lovecraft. They are awesome Great Old Ones that predate gods themselves. However,...
View ArticleGreyhawk Cities – Yecha
On the World of Oerth, many stories are told of the lands of Greyhawk, the creatures and adventurers who inhabit these stories become legend. Notes about the region : Tiger nomads roam and ride the...
View ArticleGhosts of Saltmarsh Review
At the request of readers, I’ve picked up a copy of Ghosts of Saltmarsh for today’s review. Okay, we can be real with each other and say that I was going to buy this anyway – I am an absolute sucker...
View Article3 Tips for Bold World Building
This week we have a guest post from Nick Labonté which provides tips for world builders. You’ve decided to build your own campaign setting. That takes guts. Maybe you want to know everything there is...
View ArticleSeven New Magic Items
I hope y’all like it when I post collections of largely unconnected magic items, because that’s what I’m doing today. These were originally posted in Harbinger of Doom, and appear here in an updated...
View ArticleReview – Saltmarsh Encounters
Saltmarsh Encounters seeks to provide a range of encounters for lower levels D&D 5th edition. It certainly delivers. However, the encounters could easily be used in Pathfinder or Dungeon World with...
View ArticleGreyhawk Cities – Eru Tovar
Greyhawk is the original campaign world for Gary Gygax, with stories focusing on the lands of Flanaess, the heroes and villains that inhabit it. Wolf Nomads have skilled cavalry and ambushers....
View ArticleMask – A Rogue Archetype (5e)
I wanted to share another experiential subclass concept I’ve been working on that encourages pulp action and swashbuckling gameplay. The following subclass let’s you play a PC who can change into a...
View ArticleGreyhawk-Feywild
Today we talk about flavouring your Greyhawk based games with the Feywild, aka the Faerie realm. The Feywild is that wondrous place that tickles and terrifies the mortal realm with its delights and...
View ArticleEverything NPCs – Motivation
Today I have a guest post from Nicholas Labonté that looks at using NPCs in your game. NPC’s get a bad rap. At best, they’re quest-givers with funny voices. At worst, they’re annoying exposition...
View ArticleGreyhawk-Menowood
Overview Located in the south east of the lands of Greyhawk, the Menowood lies between Idee, Sunndi and the Scarlet Brotherhood. The Menowood is a large warm-temperate forest valley. For years the...
View ArticleHow Do We Teach Game-Running?
A friend’s Facebook thread got me thinking about how the sweet science of game-running is taught and refined. Now, as you likely know, I’ve been writing for Tribality for more than four and a half...
View ArticleScoundrel – A Rogue Archetype (5e)
I wanted to share another subclass concept I’ve been working on that encourages pulp action and swashbuckling gameplay. The following subclass let’s you play a PC who uses their smile, quick wits, and...
View ArticleStrongholds & Followers Breakdown, Part One
A few months back, I got my hard copy of Matt Colville’s Strongholds & Followers, the product of MCDM’s explosively successful Kickstarter. If you’ve been reading my work in Tribality for the last...
View ArticleGreyhawk-Forestscape-Fellreev
This 20 by 20 mile Forest area has been designed to slot into the forest of Fellreev on Greyhawk, but can be used for other northern temperate-cold climate forests. Notes about the region : In Greyhawk...
View ArticleThe Artificer Class, Part Five
My text for today is a little unusual, in that I’m covering something from Tribality Publishing. One of our earliest and most successful releases is Rich Howard’s Alchemist class. It includes an...
View ArticleD&D 5e Essentials Kit is Available Everywhere
This press release was just sent out by D&D’s PR team. The kit has been out at Target for a while and is finally available everywhere else. I’ve had a copy since it first came out. I haven’t had a...
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