Dream On, Dream Weaver
Ever wanted to have a mission or quest in a Dream, and need to flesh it out? Today we look at a few ways to do just that. The dream may be shared by proximity to an astral creature, a pheromone...
View ArticleReview of Underhero
(Author’s note: this review is based on watching a playthrough of Underhero game; I did not play it myself. However, because the game is neat, I thought the game developers could use some props for...
View ArticleTips and Rules for Gambling
The following are some tips and rules for running a gambling session. Gambling can be fun and found in a variety of formats in campaign worlds. This article provides quick tips and four detailed...
View ArticleCraft of the game: Creating a Minimum Viable Product
Tabletop gaming is filled with excellent ideas, but what happens when you have an idea that you want to share with others? The first step in doing so is creating a “minimum viable product.” At its...
View ArticleAdditional Human Variants
For… almost as long as I’ve been writing Harbinger of Doom, I’ve been talking on and off about how we talk about humans and, as a result, non-humans in fantasy roleplaying, especially D&D. That...
View ArticleSocial Combat (5e)
The following are some optional rules I have been working on for goal based social battles for Fifth Edition. I wanted something that would not take much work to learn, so I followed the framework of...
View ArticleThe Single Race Campaign P1
When a DM starts a new game with a single race available, you might think that that severely limits your choices. But does it truly? In some senses, yes it’s true. Yet in others, this is not...
View ArticleBaldur’s Gate: Descent into Avernus Review
I’ve received a review copy of Descent into Avernus, with the ridiculously gorgeous limited cover. Let’s see if I can complete a review in a single article! Descent is 256 pages – shorter than Dungeon...
View ArticleCreating a magic system for your game P1
A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect and so on, but if done correctly it can do so much more. Properly done, a magic system can be used to...
View ArticleDeveloping a Language for Your Game
(Author’s note: The idea for this article came about when I was talking with some people on a social media site. I hope you enjoy it!) Tabletop RPGs are filled with races and many times their...
View ArticleAvernus’ Monster Trucks battles
There are many great vehicles and activities to do in Avernus. However, with all these Twisted Metal like Infernal War machines, it seems weird to me that there isn’t some combat arena for...
View ArticleThe Artificer Class, Part Six
Today I’m finishing my exploration of Rich Howard’s Alchemist class, with the Irezumi, Metamorph, Poisoner, Pyromancer, and Re-Animator subclasses. Have I mentioned that Rich created an impressive...
View ArticleCraft of the Game: Creating a Minimum Viable Product, P2
Tabletop gaming is filled with excellent ideas, but what happens when you have an idea that you want to share with others? The first step in doing so is creating a “minimum viable product.” At its...
View ArticleFive Commonly Confused Rules in D&D 5e
In my last article (Five Tips for New Dungeon Masters), my top tip was to “Know the Rules”. The rules are the skeleton of the game. You can flesh out the story all you want, but without a skeleton...
View ArticleThe Great Dale: Unapproachable East Campaign Guide Review
The Unapproachable East has always been one of my favorite regions of the Forgotten Realms, dating back to the excellent Spellbound boxed set of 2e and Unapproachable East of 3.x. This PDF, by Joe Raso...
View ArticleTyranny of Dragons – Mini Review
Hoard of the Dragon Queen and The Rise of Tiamat were released way back in 2014 as fifth edition launched. It’s hard to believe it has already been five years. Tribality only started in October 2014,...
View ArticleCreating a Magic System, P2
A roleplaying magic system can be a pretty cut and dry thing: a spell list, damage, area of effect, and so on, but if done correctly, it can do so much more. Properly done, a magic system can be used...
View ArticleMonstrous Races: Half-Vampire/Dhampyr & Ghost
Thumbnail art by Gunship Revolution Halloween is just around the corner! If you are anything like me, then that means it’s time for some Horror one-shot game with your friends. Time to create some...
View ArticleHalloween Roundup 2019
Halloween is just around the corner. Here’s an update of previous Halloween round-up articles, now with even more Halloween related RPG links including monsters, adventures, music, tips and more....
View ArticleTravel Methods in Your Game
Most games consist of characters walking from place to place. Perhaps they’ll be riding mounts or riding in a wagon. Or even on occasion, they’ll fly to get over gaps, teleport, phase through objects,...
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