Most games consist of characters walking from place to place. Perhaps they’ll be riding mounts or riding in a wagon. Or even on occasion, they’ll fly to get over gaps, teleport, phase through objects, etc. The problem with these methods of transport is despite the characters having these abilities, they just don’t come into play all that often. Why not make them a more integral part of the gameplay? Walking Characters walking from “Point A” to “Point B” is pretty […]
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