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Greyhawk – Adventure Awaits!

Greyhawk is the name for a wide variety of stories, involving creatures, villains and heroes set in the lands of Flanaess. Originally created by Gary Gygax, Greyhawk stories have been told and shared...

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Encounters for Pirate and Coastal cities

Can’t wait for Ghosts if Saltmarsh to come out and want to add some piratey stuff to your game? Or has time already passed and you are playing the adventure but want some encounters to add between...

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20 Sea Encounters

With the Seas of Vodari Campaign Setting arriving soon, and the just announced Ghosts of Saltmarsh adventures module releasing on May 21st, there’s no better time to be a pirate lover, or want to start...

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Greyhawk Cities – Marner

On the World of Oerth, many stories are told of the lands of Greyhawk, the creatures and adventurers who inhabit these stories become legend. This week we delve into the town of Marner in the nation of...

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Greyhawk Cities – Knurl

Greyhawk is the original campaign world for Gary Gygax, with stories centring on the lands of Flanaess, the heroes and villains that inhabit it. This week we delve into Knurl on the south side of the...

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Guide to creating memorable NPCs

Featured art by Ana Landin “You come seeking my help?”, says the large human figure in front of you, as he continues tu comb his hair. The ranger pauses for a second and nods “There is a strange and...

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Greyhawk Cities – Djekul

This week we delve into the town of Djekul in the lands of Frost Barbarians, north east Greyhawk. Greyhawk is the original campaign world for Gary Gygax, with stories centring on the lands of Flanaess,...

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Other Considerations for Courtroom Drama

There are a wide variety of considerations when planning a courtroom drama for your game, being that it is in a fantasy setting. Some of these are obvious, but others not so much. These include race,...

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3 minigames to add to your tavern

Thumbnail art by Vladimir Krisetskiy After visiting the magic shop and realizing that by combining all their gold pieces they were only 110gp away from a bag of holding, the party decided to try some...

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Greyhawk Cities – Zulpar (Underdark)

On the World of Oerth, many stories are told of the lands of Greyhawk, the creatures and adventurers who inhabit these stories become legend. This week we delve into Zulpar, a lair of Illthid-Mind...

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What’s in the Excavation Site

Excavation is an activity that mankind has done from ages past and will continue to do for many years in the future. In many cases, in an RPG, even if such activity is mentioned, it’s often glossed...

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Tavern Brawl Builder Review

Having written two weeks ago how to make a simple ruling system for a Tavern Brawl encounter I first looked at this doubtedly. I didn’t think there could be a way to make it even simpler while also...

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Greyhawk Shrines – I

This week we visit a few shrines from the various deities of the Greyhawk pantheon. These shrines are designed to be slotted into a region and visited during a game as a side trek or as part of a...

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Avians – Racial Option for 5e

I came up with the avians race when we were looking at racial options to put into the Seas of Vodari book (fully funded on Kickstarter). While it looks like we’re going with other racial options in the...

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A World Without Light

Imagine a world where light never was – or at least not the light that we know and enjoy on the earth. Picture a world engulfed in a perpetual night where even the stars didn’t even make much...

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Morgrave Miscellany Breakdown, Part Four

This week in the Morgrave Miscellany design breakdown and review, I’m jumping right back in where I left off last time, with the Child of Khyber section. I’m hoping to finish up this week, since a fair...

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A World Without Light P2

The darkness is alive and hungry, striking without warning and mercy when you least expect it. Its power lies in the fangs, claws, and tentacles of the creatures, the Grues that inhabit it. It is our...

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3 Minigames for your Pirate Tavern

Thumbnail art by SilverTM You enter The Smelly Cod, a tavern near the port looking for information and someone to get you across the ocean. As soon as you open the door, creaking while it is being...

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Greyhawk Shrines – III

Third and final trip into the shrines of deities from the Greyhawk pantheon. These shrines are designed to be slotted into a region and visited during a game as a side trek or as part of a larger...

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The Give Ground Reaction

Way back in February of 2013, during the heady days of D&D Next, I created the Give Ground rule, a reaction that is available to all creatures, and posted it in Harbinger of Doom. That was back...

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