Quantcast
Channel: GM Resources Archives - Tribality
Browsing all 433 articles
Browse latest View live

Unearthed Arcana: Traps Breakdown

This week’s Unearthed Arcana comes to us from the office of Mearls, Crawford, and the Mon Calamari Admiralty. These rules expand on the trap rules found in the DMG, with considerably more guidance for...

View Article


A New Collection of Homebrewed Content

It's been a long time since my original "Fire Hose of Homebrewed Content" collection, so today I've collected links to a whole lot of blogs that have posted useful game content for free in the past few...

View Article


Eleven Different Factions

Factions are groups within a fictional universe that are vying for control. This control can be a thing of politics, religion, magic, or other ideology. Some factions tend to get along, while others...

View Article

Class Concepts Part 1: The Strength Based Magic Users (“The Strength Mage”)

Class Concepts Part 1: The Strength Based Magic Users “The Strength Mage” By: Jesse C Cohoon Class Concepts are a multi-part series on ideas that seem to have escaped many of the game designer’s...

View Article

Class Concepts Part 2: The Patternist “The Weaver Witches”

Class Concepts Part 2: The Patternist “The Weaver Witches” By: Jesse C Cohoon Class Concepts are a multi-part series on ideas that seem to have escaped many of the game designer’s ideologies when...

View Article


Dungeoneer Background (D&D 5e) for Yawning Portal

In the past, I’ve looked at creating variant backgrounds such as the Castaway and Explorer for the Sailor and the Fortune Teller for the Charlatan. This week on the Campaign Trail I thought I’d look at...

View Article

Class Concepts Part 2: The Patternist “The Weaver Witches” Part 2

Class Concepts Part 2: The Patternist “The Weaver Witches” Part 2 By: Jesse C Cohoon   Class Concepts are a multi-part series on ideas that seem to have escaped many of the game designer’s ideologies...

View Article

Monsters & Hazards for a D&D 5e Arctic Adventure

Aquatic | Arctic | Cave or Underground | Desert | Forest | Grassland | Jungle | Mountain | Swamp Are your adventurers freezing to death on their way to a frozen temple? Did your party just escape a...

View Article


The Cold Gate Clan

(Author’s note: I know I promised more on pollution next time, but was wanting to give the topic a break. There will be another article on the topic at some later point, maybe even next week. In the...

View Article


Tribality Publishing – Through Their Own Eyes

We have a new publication on DriveThruRPG today. This is the twelfth product we have released: Through Their Own Eyes written by Brandes Stoddard. The races of fantasy are more than funny-shaped...

View Article

Unlocking The Mysteries of The Ways

(Author’s note, just because this article repeatedly cites locations on the earth, does not necessarily mean that these concepts aren’t applicable to other campaign settings, or could not be a campaign...

View Article

TOMB OF ANNIHILATION Preview – Next D&D Storyline

During the Stream of Annilhilation event this weekend in Seattle, Wizards of the Coast announced Tomb of Annilihation, the new storyline for Dungeons & Dragons which will be out in stores this...

View Article

Xanathar’s Guide to Everything – Preview

During the Stream of Annilhilation event this weekend in Seattle, Wizards of the Coast announced Xanathar’s Guide to Everything, a new sourcebook which will be out in stores this fall. Xanathar’s Guide...

View Article


The Storm of Time

One moment we were in a raging storm that tossed our Brigantine about as if it were a nothing but a twig, hanging onto whatever we could find purchase on to avoid being swept overboard. The next moment...

View Article

5 Ways to Save Your Campaign from Summer Vacation

This week on the Campaign Trail, I’m looking at vacations and how to make sure your campaign survives the summer months. Summer is awesome, but it can create challenges to running your scheduled...

View Article


Ways To Use Ships As A Dungeon Part 1

Ships as dungeons is an interesting challenge because they are mobile, limited in size, and waterborne. Expanding some definitions, however, can lead to a variety of possibilities you may not have...

View Article

Alternate Fey Courts

A few conversations about my series on the fey reminded me that there were more articles I wanted to write, so this week I’m taking a break from talking about the monk. D&D divides the fey into...

View Article


Ways to Use Ships as a Dungeon, Part 2

Last time we talked about ways a ship can be used as a dungeon. Let’s expand the topic and talk ship purposes, ship related plots, and ship quirks. Enjoy! Six Ship Purposes First, consider why the...

View Article

Using Ships as a Dungeon, Part 3

Last time we examined ship purposes, ship based plots, and ship quirks. This time we’ll look at the different parts of the ship, a ship template, and water hazard examples. Ship Related Words Abaft:...

View Article

What we can learn from the MegaMan Series

Author’s note: To get the most nostalgia out of this article, go to youtube and find your favorite megaman music to play while reading this article. Megaman is one of Capcom’s most iconic properties,...

View Article
Browsing all 433 articles
Browse latest View live