Lore — huh! What is it good for? I’m sure that joke has never been used before. Lore refers to the world’s backstory, and it serves to help give the campaign setting its own sense of character. Good lore creates depth, makes it world feel lived in and real. Bad lore is exposition that is skipped or ignored and often can stifle a session. The key difference between the two is not what the lore is, but how it is […]
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